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Europe Mixed Reality Market


Europe Mixed Reality Market 2022-2032 by Offering (Hardware, Software, Services), Platform (Head-up Display, Smartphone/Tablet, PC), Device Type (Wireless, Wired), End User, and Country: Trend Forecast and Growth Opportunity

Report code: SDMRCO1703107 | Industry: Computers, Electrics & Communications | Published On: 10/31/2023


Europe mixed reality market was valued at $ 206.4 million in 2022 and will grow by 43.8% annually over 2022-2032, driven by the growing adoption of mixed reality in the various applications such as gaming and entertainment, extensive investments in MR technology and wearables, and technological enhancements in 5G & IoT.
Highlighted with 33 tables and 48 figures, this 118-page report “Europe Mixed Reality Market 2022-2032 by Offering (Hardware, Software, Services), Platform (Head-up Display, Smartphone/Tablet, PC), Device Type (Wireless, Wired), End User, and Country: Trend Forecast and Growth Opportunity” is based on comprehensive research of the entire Europe mixed reality market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2020-2022 and provides forecast from 2023 till 2032 with 2022 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)

In-depth qualitative analyses include identification and investigation of the following aspects:
• Market Structure
• Growth Drivers
• Restraints and Challenges
• Emerging Product Trends & Market Opportunities
• Porter’s Fiver Forces
The trend and outlook of Europe market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19 and Russia-Ukraine conflict. The balanced (most likely) projection is used to quantify Europe mixed reality market in every aspect of the classification from perspectives of Offering, Platform, Device Type, End User, and Country.

Based on Offering, the Europe market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Hardware
o Sensors
o Semiconductor Component
o Displays and Projectors
o Power Units
o Cameras
o Other Hardware
• Software
• Services

Based on Platform, the Europe market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Head-up Display
• Smartphone/Tablet
• PC

By Device Type, the Europe market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Wireless Devices
• Wired Devices

By End User, the Europe market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Manufacturing
• Education
• Entertainment & Gaming
• Healthcare
• Architecture
• Aerospace & Defense
• Other End Users

Geographically, the following national/local markets are fully investigated:
• Germany
• UK
• France
• Spain
• Italy
• Netherlands
• Rest of Europe (further segmented into Russia, Switzerland, Poland, Sweden, Belgium, Austria, Ireland, Norway, Denmark, and Finland)
For each key country, detailed analysis and data for annual revenue ($ mn) are available for 2022-2032. The breakdown of national markets by Platform, Device Type, and End User over the forecast years are also included.

The report also covers the current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.
Selected Key Players:
Accenture PLC
Acer Inc.
Amber Garage Inc. (Holokit)
Apple Inc.
AsusTek Computer Inc.
Atheer, Inc.
Canon, Inc.
DAQRI
Dell Technologies Inc.
Eon Reality, Inc.
Google Inc.
Hewlett Packard Enterprise Company
HTC Corporation
Infinity Augmented Reality, Inc.
Intel Corporation
Magic Leap, Inc.
Meta Company
Microsoft Corporation
Occipital Inc.
Recon Instruments
Samsung Electronics Company Limited
Seiko Epson Corporation
Sony Corporation
(Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)

1  Introduction 7
1.1  Industry  Definition  and  Research  Scope 7
1.1.1  Industry  Definition 7
1.1.2  Research  Scope 8
1.2  Research  Methodology 11
1.2.1  Overview  of  Market  Research  Methodology 11
1.2.2  Market  Assumption 12
1.2.3  Secondary  Data 12
1.2.4  Primary  Data 12
1.2.5  Data  Filtration  and  Model  Design 13
1.2.6  Market  Size/Share  Estimation 14
1.2.7  Research  Limitations 15
1.3  Executive  Summary 16
2  Market  Overview  and  Dynamics 19
2.1  Market  Size  and  Forecast 19
2.1.1  Impact  of  COVID-19  on  World  Economy 20
2.1.2  Impact  of  COVID-19  on  the  Market 23
2.1.3  Impact  of  Russia-Ukraine  Conflict:  War  Slows  Economic  Recovery 25
2.2  Major  Growth  Drivers 29
2.3  Market  Restraints  and  Challenges 32
2.4  Emerging  Opportunities  and  Market  Trends 35
2.5  Porter’s  Fiver  Forces  Analysis 39
3  Segmentation  of  Europe  Market  by  Offering 43
3.1  Market  Overview  by  Offering 43
3.2  Hardware 45
3.2.1  Sensors 47
3.2.2  Semiconductor  Component 48
3.2.3  Displays  and  Projectors 49
3.2.4  Power  Units 50
3.2.5  Cameras 51
3.2.6  Other  Hardware 52
3.3  Software 53
3.4  Services 54
4  Segmentation  of  Europe  Market  by  Platform 55
4.1  Market  Overview  by  Platform 55
4.2  Head-up  Display 57
4.3  Smartphone/Tablet 58
4.4  PC 59
5  Segmentation  of  Europe  Market  by  Device  Type 60
5.1  Market  Overview  by  Device  Type 60
5.2  Wireless  Devices 62
5.3  Wired  Devices 63
6  Segmentation  of  Europe  Market  by  End  User 64
6.1  Market  Overview  by  End  User 64
6.2  Manufacturing 66
6.3  Education 67
6.4  Entertainment  &  Gaming 68
6.5  Healthcare 69
6.6  Architecture 70
6.7  Aerospace  &  Defense 71
6.8  Other  End  Users 72
7  European  Market  2022-2032  by  Country 73
7.1  Overview  of  European  Market 73
7.2  Germany 76
7.3  U.K. 78
7.4  France 80
7.5  Spain 82
7.6  Italy 84
7.7  Netherlands 86
7.8  Rest  of  European  Market 88
8  Competitive  Landscape 90
8.1  Overview  of  Key  Vendors 90
8.2  New  Product  Launch,  Partnership,  Investment,  and  M&A 93
8.3  Company  Profiles 94
Accenture  PLC 94
Acer  Inc. 96
Amber  Garage  Inc.  (Holokit) 97
Apple  Inc. 98
AsusTek  Computer  Inc. 99
Atheer,  Inc. 100
Canon,  Inc. 101
DAQRI 102
Dell  Technologies  Inc. 103
Eon  Reality,  Inc. 104
Google  Inc. 105
Hewlett  Packard  Enterprise  Company 106
HTC  Corporation 107
Infinity  Augmented  Reality,  Inc. 108
Intel  Corporation 109
Magic  Leap,  Inc. 110
Meta  Company 111
Microsoft  Corporation 112
Occipital  Inc. 113
Recon  Instruments 114
Samsung  Electronics  Company  Limited 115
Seiko  Epson  Corporation 116
Sony  Corporation 117
RELATED  REPORTS 118
List of Tables:

Table 1. Snapshot of Europe Mixed Reality Market in Balanced Perspective, 2022-2032 17
Table 2. World Economic Outlook, 2021-2031 21
Table 3. World Economic Outlook, 2021-2023 22
Table 4. Scenarios for Economic Impact of Ukraine Crisis 26
Table 5. Main Product Trends and Market Opportunities in Europe Mixed Reality Market 35
Table 6. Europe Mixed Reality Market by Offering, 2022-2032, $ mn 43
Table 7. Europe Mixed Reality Market: Hardware by Type, 2022-2032, $ mn 46
Table 8. Europe Mixed Reality Market by Platform, 2022-2032, $ mn 55
Table 9. Europe Mixed Reality Market by Device Type, 2022-2032, $ mn 60
Table 10. Europe Mixed Reality Market by End User, 2022-2032, $ mn 64
Table 11. Europe Mixed Reality Market by Country, 2022-2032, $ mn 75
Table 12. Germany Mixed Reality Market by Platform, 2022-2032, $ mn 77
Table 13. Germany Mixed Reality Market by Device Type, 2022-2032, $ mn 77
Table 14. Germany Mixed Reality Market by End User, 2022-2032, $ mn 77
Table 15. U.K. Mixed Reality Market by Platform, 2022-2032, $ mn 79
Table 16. U.K. Mixed Reality Market by Device Type, 2022-2032, $ mn 79
Table 17. U.K. Mixed Reality Market by End User, 2022-2032, $ mn 79
Table 18. France Mixed Reality Market by Platform, 2022-2032, $ mn 81
Table 19. France Mixed Reality Market by Device Type, 2022-2032, $ mn 81
Table 20. France Mixed Reality Market by End User, 2022-2032, $ mn 81
Table 21. Spain Mixed Reality Market by Platform, 2022-2032, $ mn 83
Table 22. Spain Mixed Reality Market by Device Type, 2022-2032, $ mn 83
Table 23. Spain Mixed Reality Market by End User, 2022-2032, $ mn 83
Table 24. Italy Mixed Reality Market by Platform, 2022-2032, $ mn 85
Table 25. Italy Mixed Reality Market by Device Type, 2022-2032, $ mn 85
Table 26. Italy Mixed Reality Market by End User, 2022-2032, $ mn 85
Table 27. Netherlands Mixed Reality Market by Platform, 2022-2032, $ mn 87
Table 28. Netherlands Mixed Reality Market by Device Type, 2022-2032, $ mn 87
Table 29. Netherlands Mixed Reality Market by End User, 2022-2032, $ mn 87
Table 30. Mixed Reality Market in Rest of Europe by Country, 2022-2032, $ mn 89
Table 31. Accenture PLC: Company Snapshot 94
Table 32. Accenture PLC: Business Segmentation 95
Table 33. Accenture PLC: Product Portfolio 95
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